Information

For those seeking adventure or paid contract work, the Azure Pathfinders work for the Company as both adventurers and mercenaries. Azure Pathfinder work is for those that like to brave the unknown and those who are looking to make extra gil. The Pathfinders are those that are willing to brave the risk and challenges that comes with performing contracts for the company and to chart a course to move forward. The Azure Pathfinders serve to complete the contracts for which the company is paid. This is not the sole purpose of the Pathfinders though. We also strive to aid those who need it within the company as well. This can range from other divisions as well as aiding individual personnel as well. In doing so we find a path for the company to grow and forward the interest of the Azure Flames.

Requirements

Azure Pathfinder work can be dangerous so the ability to defend oneself is a must. It is also vital that one is able to work as a team under the instruction of the assigned contract lead. For those that are interested in joining contact Drais Vatharin. An additional note is scribbled 'or ask L'via to yell at him about it.

Leaders

L'via L'viaquez & Drais 

Rules

Since Azure Pathfinders are expected to perform tasks that most are unable or unwilling to, there is more lienancy towards a Pathfinder's expected behavior. There are, however, some rules that we must adhere to in order to maintain the legitimacy of Pathfinder work, the image of the Azure Flames, and the climate of camaraderie that we strive for.

I. DO NOT ACCEPT ANY CONTRACTS THAT ARE EXPLICILTY ILLEGAL AND COULD BE TRACED BACK TO THE AZURE FLAMES

II. DO NOT CAUSE HARM OR GRIEF TO YOUR FELLOW PATHFINDERS - DO NOT STEAL FROM YOUR FELLOW PATHFINDERS - DO NOT ASSAULT, MURDER, OR ATTEMPT TO MURDER YOUR FELLOW PATHFINDERS - DO NOT DRUG OR OTHERWISE IMPAIR YOUR FELLOW PATHFINDERS WITHOUT PRIOR VERBAL CONSENT

III. YOU ARE FREE TO ACCEPT OR DENY ANY CONTRACT AT YOUR OWN DISCRETION

IV. WHEN YOU ACCEPT A CONTRACT, YOU ARE PRIVY TO THE INSTRUCTIONS AND COMMANDS OF THE ASSIGNED CONTRACT LEADER

V. CONTRACTS ARE TO BE COMPLETED ONCE ACCEPTED.

VI. IF, FOR ANY REASON, YOU MUST RETIRE FROM A CONTRACT, YOU MUST FIRST FIND SOMEONE SUITABLE TO PASS ON CONTRACT/TASK.

VII. PATHFINDER'S ARE EXPECTED TO BE PROFESSIONAL AND FORWARD TO CONTRACT PATRONS. REMEMBER YOU SERVE THE AZURE FLAMES FIRST WHEN ACTING ON A CLIENTS BEHEST.

Event Info

Azure Pathfinder work is separated into three varieties - Pursuits, Contracts, and Tasks. Events with Pathfinder's division are often combat based, but not necessary. Typically there is some manner of conflict that needs to be resolved, either by cunning or brute force. The appropriate course of action is left to the discretion of pathfinders. All events are handle by a GM, referred to IC as a "Contract Lead". The contract lead may be an active participant within the event, but this is not necessary. Pursuits are larger, overarching storylines within the Pathfinders division. They can extend beyond the scope of the division, but often they start because of something that happened within the division, or as a result of the Pathfinders' actions. Contracts are smaller storylines that usually take place every other Friday. Leaders of other Divisions are welcome and encouraged to come up with ideas for contracts, in the manner of a problem they might be facing with their division that they cannot solve themselves. Otherwise, contracts often come from outside sources in need of mercencaries or adventurers for whatever reason. Tasks are the least pressing in nature. These require no scheduled event and can handled at any time, whenever Pathfinders feel like it. They can be attempted solo or attempted as a group. Do note, however, that if attempted solo, a short passage is required detailing the accomplishment of said task. If attempted as a group, a contract lead is required. A task must be explicitly accepted first and approved either L'via, Drais, or whoever else is in charge in order ensure that no one else has accepted the task. All of the above require some form of report after every event - a short or detailed summary that outlines the conflict, resolution, and the effects of the resolution. The responsibility of writing this report falls to the assigned contract lead. This includes tasks, when attempted by a group.